You claim to be level 92 in tier 14 maps, yet the build guide is for a level 94 character. Yet you claim to run withfire brew as a curse damage source. You didn't take Malediction, which would have brought your curse limit up to 3. your mana regen is also less than your mana cost, which means in any prolonged encounter you will not be able to resolve throughput on that. enfeeble/temp chains are to help mitigate that obviously, but by then you've spent two curses and don't have any consideration to leech outside of essence drain's innate 0.5% of Debuff-only damage. Your only meaningful defense is the 23% block chance on your prism guardian, and arctic armour. At level 94, you've only managed to break 7k energy shield, and without flasks up your evasion is 8000 and armour is 187.
It is immediately apparent that this build did not level with pure uniques, as many of the ones you have listed have significant level requirements. I have some legitimate concerns for adding this build to the listing. In general I would recommend getting the left part of the skill tree first and then work your way into the Shadow area. You can also choose The Brine King as major god in the Pantheon. If you are struggling with getting stunned before being able to add Presence of Chayula at lvl 60, be sure to get Practical Application on the skill tree and also your second Ascendancy Vile Bastion early. Be sure to get Pain Attunement keystone the moment you equip Prism Guardian as it gives a huge damage increase! Use Arctic Armor from lvls 16-24, then add Grace and swap in Discipline for Arctic Armour should you prefer more ES.īefore going Low Life with Prism Guardian at lvl 68, I strongly recommend getting plenty of Energy Shield nodes. If you need your ring slot for resistances, one self-cast curse is also fine, try/choose whichever works best for you.
ĭon't rush for Whispers of Doom, don't get it before you have Heretic's Veil at lvl 67! You are fine with just two self-cast curses using Doedre's Damning for at least Part One of the game. Add Essence Drain at the beginning of act two if you like, alternatively (and probably better!) is to not go for CwC and instead use two support gem for Blight in your gloves until you get Allelopathy at lvl 69. The big reconfiguration comes with lvls 67/68/69 henceforth you are finally allowed to equip the build-enabling Uniques.īlight has no level requirement so you can start with it buy/add Contagion after you open the glyph walls in Act 1. Enemies are hindered, slowed, blinded and chilled (Blight/Wither + Temporal Chains + Smoke Cloud + Arctic Armour)īasically, before being able to use the Uniques due to level restriction, just use the best rares you can find. Enemies are unlucky damaging you (Lori's Lantern) Phasing (when ES recharge has started recently (Ascent From Flesh) Uncapped Resistances: 88 % Fire / 88 % Cold / 87 % Lightning / 43 % Chaos (78 % with Atziri's Promise) Energy Shield: 7398 (Base + Discipline) Block Chance/Spell Block Chance (Base + Rumi's Concoction): 44/26 % Physical Damage Reduction (Base + Chaos Golem + Basalt Flask + Rumi's Concoction): 44/50 % (if only one nearby enemy) Evade Chance (Base + Witchfire Brew + Enfeeble): 82/87 % (after taking a savage hit)
I actually use the keyboard keys for my skills so my "four finger press buttons in a row from right to left" setup is (I'm a leftie):įor hard bosses you can stay at a distance and use only Contagion + Wither Totem + ED projectiles. Steps 2-4 are optional and not necessary for trash mobs. Finish off rest with random Blight/ ED-spinning or specific targeting of the most dangerous enemy Pop Witchfire Brew flask fur Despair curse and Smoke Cloudĥ. Shield Charge into pack for Fortify and Temporal Chains/ EnfeebleĤ. Drop Wither Totem (if necessary and/or not too lazy to press another button -)ģ. (If someone feels inspired and would like to try this build for guardians and/or shaper I'd appreciate if you let me know how it went!)Ģ. I'm not having any problems with Tier 14 maps at Lvl 92 atm. I think I'm not a very good (because more casual) player and I play mainly for fun but nevertheless the numbers are pretty decent: very well rounded defenses and good enough DPS to kill most (all?) of the content in the game without too much trouble. There are a lot of Blight/ED/Contagion builds around and this one isn't that special/innovative in general, except for one aspect: it's specifically made for these strange people (like me) who prefer to use only unique items over (much better) rare items.